10263 shaares
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algorithm
How to use hexagonal grids. It is complete ! Wow well done.
Everything is here to create a game based on hexagons :)
And how good it is, even with some flaws.
Source code is available on Mozilla's Github
LZHAM is a lossless data compression codec with a compression ratio comparable to LZMA but with 1.5~8x faster decompression.
And LZMA is one of the best ! ❤️
Link to the repository
(shared by https://sebsauvage.net/links/?KsYL2w)
Compress images and returns a 20-30 bytes long string that represents an image. It is used to wait until the image is fully loaded.
About Huffman coding