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This explains why I love Rust so much : Result and Option types.
What I learned as a developer from accidents in space — Martian Chronicles, Evil Martians’ team blog
- Never blame users and introduce change on every issue
There are no bad users—only bad user experience.
- Report issues no matter what
Even simple reporting can be a significant contribution.
- Have trust in automated tools
Takeaway: People make mistakes. Prefer automatic tools. Let the robots do the work!
Yes and these are reasons to do it
Quicknotes :
Five 9s : 99.999% uptime [where are they now ?, AN]
Avoid loss of capabilities
Robustness is declining
Productivity is declining [not sure about that..., AN]
The argument that software is advancing is obviously false
Techonology, by itself, will degrade
We must simplify by itself, at every level:
- the hardware
- the OS
- the libraries
- the application code
- the communication systems (e.g. internet)
- how we compile
- how we debug
- how we distribute
- how people interface with software
Surviving as a developper : removing complexity is the right short-term play, even if it doesn't seem so.
Le même x)
La plupart des gens qui se sont posés la question sont d’accord sur ce point : il faut entre 600 et 1000 heures de pratique pour devenir développeur “opérationnel”
Mais oui, totalement !
Oui !
About Svelte, React and WebComponents, . Somethings to remember